


Waldlupe
Course 224462 Interactive Media Production
summer semester 2024, 6. Semester,
Lecturer: Prof. Dr Jürgen Scheible
Learning objectives of the course:
Understanding how AR worlds will become part of the future digital customer journey Get to know and experience different AR technologies & apps. Getting to know the implementation process for AR applications & interface design guidelines. Practical hands-on exercises with iPads on site.



Task definition
Project objective:
Conception and prototypical realisation of an augmented reality AR application for interactive experience communication.
Project task:
Creation of an AR-APP concept for a digitally enhanced forest nature trail experience using augmented reality, e.g. to make the invisible visible. Project partners: Forstamt Landratsamt Karlsruhe, Stadt Oberderdingen, Digitalwerkstatt tecspaze



Realisation
Project team's solution:
The core idea of the concept is to offer visitors to the forest an interactive and experience-orientated adventure by guiding them through the forest with an animal companion. This animal friend welcomes visitors as they arrive in the forest, accompanies them from station to station, explains various facets of the forest and bids them farewell at the end of the tour. This creates a continuous and holistic experience that immerses visitors in nature.
Student team:
Maria Arogian, Levin Michael Fuss, Julian Dimitriadis, Laura Heider, Lea Freidinger